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I've been a game developer by hobby for over 10 years and got into my professional career back when I was 19; just before the "game development school" boom (lucky me!). In short, I now work for a company called BioWare Social in Sacramento, CA and hang out with my wonderful girlfriend Kat Leroux. That's about it... any questions?


Photo.
Hellgate: London Icon. This is the first game that I worked on that was “finished.” It was a great experience, but damn were the hours gnarly :D
(via: interestingjohn.deviantart.com)


Hellgate: London Icon. This is the first game that I worked on that was “finished.” It was a great experience, but damn were the hours gnarly :D

(via icns)

Link.

coolstorybrogame:

Lol it took everything I had not to write “Impending Doom”. XD

Well we have some good news and some bad news. The good news is that Bob recently went through the application process and was hired to a major game studio. He starts in January! Friends and family already know more about this, but…

This is a tough break. I have run into a very similar situation where I wasn’t able to work on a project because I was employed at Flagship Studios (we made Hellgate: London and Mythos). The worst part was the project was finally out of the “design doc” phase and had a basic build with a single weapon and basic client/server multiplayer working. One of these days, I swear, I’ll relaunch my project “Einherjar” :)

(via: coolstorybrogame)